Changelog: v0.2.10


- Added an erotic event (furry) that can trigger after day 60 if the player has at least 200 Magnetic.

- Added a new building, Heated Quarters: Pyre now burns 10 Wood for 4 Essence. +10 Defense for Residents.

- Added an option before the 'Bandit Leader' fight to flee in New Rozan.

- Added descriptions to the character creation screen.

- Replaced resource names (Wood, Sap, etc...) with icons during most parts of the game. (Couldn't do it with traveling merchant due to technical limitations.)

- Recolored some resource icons to look more distinctive from each other.

- The 'Game over' screen now has a background image.

- Constructed buildings no longer show their resource requirements.

- Tried fixing the sync between Skirmish visuals and audio. (I have no idea why magnetic and impish need different timers to sync up.)

- Added a link to my novel in the main menu, When Silver Burned.

- Other visual fixes.

Note: Another update compatible with games created in 0.2.8 or 0.2.9! I'll try my best keeping this up, unless a new major system is added/changed. The new resource icons may cause some bugs - a lot needed to be replaced.

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